A trailer below for A Christmas Carol VR, a live-performance theater platform built in Unreal Engine using MetaHuman avatars. The work investigates Unreal as a system for directing, rendering, and operating theatrical performances.

I am the lead actor and UI/interaction consultant, responsible for designing the actor-facing live control UI.

BTS: Q&A the first year as solo actor for A Christmas Carol VR with Actors Theatre of Louisville using live face tracking without a VR headset.